Elvish Forest Guard
Elvish Marksman
Some elves want to guard the woodlands even more than rangers, everybody hurting a plant without an accepted explanation is immediately killed by an arrow, which will miss never, or cut in pieces by a sword faster than the eye is able to see it.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.If given the time, Legomir can concentrate on a target to hit is target almost certainly.
Information
Advances from: | |
Advances to: | Elvish Forest Keeper |
Cost: | 50 |
HP: | 40 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Elvish Forest Guard |
Abilities: |
Attacks (damage - count)
short sword melee | 4 - 3 blade | ||
longbow ranged | 8 - 4 pierce | marksman | |
longbow ranged | 12 - 1 pierce | precision |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |